Class PlayerRelatedPirateBaseManager

java.lang.Object
com.fs.starfarer.api.impl.campaign.intel.bases.PlayerRelatedPirateBaseManager
All Implemented Interfaces:
EveryFrameScript

public class PlayerRelatedPirateBaseManager extends Object implements EveryFrameScript
  • Field Details

    • KEY

      public static final String KEY
      See Also:
    • MIN_TIMEOUT

      public static int MIN_TIMEOUT
    • MAX_TIMEOUT

      public static int MAX_TIMEOUT
    • MIN_TIMEOUT_DESTROYED

      public static int MIN_TIMEOUT_DESTROYED
    • MAX_TIMEOUT_DESTROYED

      public static int MAX_TIMEOUT_DESTROYED
    • start

      protected long start
    • monthlyInterval

      protected IntervalUtil monthlyInterval
    • monthsPlayerColoniesExist

      protected int monthsPlayerColoniesExist
    • baseCreationTimeout

      protected int baseCreationTimeout
    • random

      protected Random random
    • bases

      protected List<PirateBaseIntel> bases
  • Constructor Details

    • PlayerRelatedPirateBaseManager

      public PlayerRelatedPirateBaseManager()
  • Method Details

    • getInstance

      public static PlayerRelatedPirateBaseManager getInstance()
    • advance

      public void advance(float amount)
      Description copied from interface: EveryFrameScript
      Use SectorAPI.getClock() to convert to campaign days.
      Specified by:
      advance in interface EveryFrameScript
      Parameters:
      amount - seconds elapsed during the last frame.
    • removeDestroyedBases

      protected void removeDestroyedBases()
    • addBasesAsNeeded

      protected void addBasesAsNeeded()
    • pickPirateFaction

      public String pickPirateFaction()
    • pickTier

      protected PirateBaseIntel.PirateBaseTier pickTier(StarSystemAPI system)
    • pickSystemForPirateBase

      protected StarSystemAPI pickSystemForPirateBase(StarSystemAPI initialTarget)
    • isDone

      public boolean isDone()
      Specified by:
      isDone in interface EveryFrameScript
      Returns:
      true when the script is finished and can be cleaned up by the engine.
    • runWhilePaused

      public boolean runWhilePaused()
      Specified by:
      runWhilePaused in interface EveryFrameScript
      Returns:
      whether advance() should be called while the campaign engine is paused.