Uses of Interface
com.fs.starfarer.api.combat.EveryFrameWeaponEffectPlugin
Packages that use EveryFrameWeaponEffectPlugin
Package
Description
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Uses of EveryFrameWeaponEffectPlugin in com.fs.starfarer.api.combat
Subinterfaces of EveryFrameWeaponEffectPlugin in com.fs.starfarer.api.combatMethods in com.fs.starfarer.api.combat that return EveryFrameWeaponEffectPlugin -
Uses of EveryFrameWeaponEffectPlugin in com.fs.starfarer.api.impl.combat
Classes in com.fs.starfarer.api.impl.combat that implement EveryFrameWeaponEffectPluginModifier and TypeClassDescriptionclass
class
The effect for the Cryoflamer, which was at one point called "Cryoflux...".class
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IMPORTANT: will be multiple instances of this, as this doubles as the every frame effect and the on fire effect (same instance) But also as the visual for each individual shot (created via onFire, using the non-default constructor)class
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Uses of EveryFrameWeaponEffectPlugin in com.fs.starfarer.api.impl.combat.dweller
Classes in com.fs.starfarer.api.impl.combat.dweller that implement EveryFrameWeaponEffectPluginModifier and TypeClassDescriptionclass
IMPORTANT: will be multiple instances of this, one for the the OnFire (per weapon) and one for the OnHit (per missile) effects.class
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Multiple instances of this plugin - one for every projectile (on hit), and one for each weapon.class
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Uses of EveryFrameWeaponEffectPlugin in com.fs.starfarer.api.impl.combat.threat
Classes in com.fs.starfarer.api.impl.combat.threat that implement EveryFrameWeaponEffectPluginModifier and TypeClassDescriptionclass
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