Interface FogOfWarAPI


public interface FogOfWarAPI
Author:
Alex Mosolov Copyright 2012 Fractal Softworks, LLC
  • Method Details

    • getPlayerId

      int getPlayerId()
    • revealAroundPoint

      void revealAroundPoint(Object source, float x, float y, float radius)
    • isVisible

      boolean isVisible(org.lwjgl.util.vector.Vector2f loc)
    • isVisible

      boolean isVisible(CombatEntityAPI entity)
    • isVisible

      boolean isVisible(float x, float y)