Uses of Class
com.fs.starfarer.api.impl.campaign.procgen.themes.BaseThemeGenerator.StarSystemData
Packages that use BaseThemeGenerator.StarSystemData
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Uses of BaseThemeGenerator.StarSystemData in com.fs.starfarer.api.impl.campaign.procgen.themes
Methods in com.fs.starfarer.api.impl.campaign.procgen.themes that return BaseThemeGenerator.StarSystemDataMethods in com.fs.starfarer.api.impl.campaign.procgen.themes that return types with arguments of type BaseThemeGenerator.StarSystemDataModifier and TypeMethodDescriptionRemnantThemeGenerator.getSortedSystemsSuitedToBePopulated
(List<BaseThemeGenerator.StarSystemData> systems) RuinsThemeGenerator.getSortedSystemsSuitedToBePopulated
(List<BaseThemeGenerator.StarSystemData> systems) Methods in com.fs.starfarer.api.impl.campaign.procgen.themes with parameters of type BaseThemeGenerator.StarSystemDataModifier and TypeMethodDescriptionRemnantThemeGenerator.addBattlestations
(BaseThemeGenerator.StarSystemData data, float chanceToAddAny, int min, int max, WeightedRandomPicker<String> stationTypes) void
BaseThemeGenerator.addCaches
(BaseThemeGenerator.StarSystemData data, float chanceToAddAny, int min, int max, WeightedRandomPicker<String> cacheTypes) BaseThemeGenerator.addCommRelay
(BaseThemeGenerator.StarSystemData data, float prob) BaseThemeGenerator.addDebrisField
(BaseThemeGenerator.StarSystemData data, SectorEntityToken focus, float radius) void
BaseThemeGenerator.addDebrisFields
(BaseThemeGenerator.StarSystemData data, float chanceToAddAny, int min, int max) void
BaseThemeGenerator.addDebrisFields
(BaseThemeGenerator.StarSystemData data, float chanceToAddAny, int min, int max, String defFaction, float defProb, int minStr, int maxStr) void
BaseThemeGenerator.addDerelictShip
(BaseThemeGenerator.StarSystemData data, BaseThemeGenerator.EntityLocation loc, WeightedRandomPicker<String> factions) BaseThemeGenerator.addDerelictShip
(BaseThemeGenerator.StarSystemData data, BaseThemeGenerator.EntityLocation loc, String variantId) void
BaseThemeGenerator.addDerelictShips
(BaseThemeGenerator.StarSystemData data, float chanceToAddAny, int min, int max, WeightedRandomPicker<String> factions) void
BaseThemeGenerator.addHabCenters
(BaseThemeGenerator.StarSystemData data, float chanceToAddAny, int min, int max, WeightedRandomPicker<String> stationTypes) BaseThemeGenerator.addInactiveGate
(BaseThemeGenerator.StarSystemData data, float prob, float probDebris, float probShips, WeightedRandomPicker<String> factions) void
BaseThemeGenerator.addMiningStations
(BaseThemeGenerator.StarSystemData data, float chanceToAddAny, int min, int max, WeightedRandomPicker<String> stationTypes) BaseThemeGenerator.addObjectives
(BaseThemeGenerator.StarSystemData data, float prob) void
BaseThemeGenerator.addResearchStations
(BaseThemeGenerator.StarSystemData data, float chanceToAddAny, int min, int max, WeightedRandomPicker<String> stationTypes) void
BaseThemeGenerator.addShipGraveyard
(BaseThemeGenerator.StarSystemData data, float chanceToAddAny, int min, int max, WeightedRandomPicker<String> factions) void
BaseThemeGenerator.addShipGraveyard
(BaseThemeGenerator.StarSystemData data, SectorEntityToken focus, WeightedRandomPicker<String> factions) void
BaseThemeGenerator.addShipGraveyard
(BaseThemeGenerator.StarSystemData data, SectorEntityToken focus, WeightedRandomPicker<String> factions, WeightedRandomPicker<String> hulls) BaseThemeGenerator.addStation
(BaseThemeGenerator.EntityLocation loc, BaseThemeGenerator.StarSystemData data, String customEntityId, String factionId) float
RemnantThemeGenerator.getMainCenterScore
(BaseThemeGenerator.StarSystemData data) float
RuinsThemeGenerator.getMainCenterScore
(BaseThemeGenerator.StarSystemData data) void
RemnantThemeGenerator.populateMain
(BaseThemeGenerator.StarSystemData data, RemnantThemeGenerator.RemnantSystemType type) void
RuinsThemeGenerator.populateMain
(BaseThemeGenerator.StarSystemData data) void
MiscellaneousThemeGenerator.populateNonMain
(BaseThemeGenerator.StarSystemData data) void
RemnantThemeGenerator.populateNonMain
(BaseThemeGenerator.StarSystemData data) void
RuinsThemeGenerator.populateNonMain
(BaseThemeGenerator.StarSystemData data) Method parameters in com.fs.starfarer.api.impl.campaign.procgen.themes with type arguments of type BaseThemeGenerator.StarSystemDataModifier and TypeMethodDescriptionvoid
RemnantThemeGenerator.addDefenders
(List<BaseThemeGenerator.StarSystemData> systemData) static void
SalvageSpecialAssigner.assignSpecials
(List<BaseThemeGenerator.StarSystemData> systemData, SalvageSpecialAssigner.SpecialCreationContext context) RemnantThemeGenerator.getSortedSystemsSuitedToBePopulated
(List<BaseThemeGenerator.StarSystemData> systems) RuinsThemeGenerator.getSortedSystemsSuitedToBePopulated
(List<BaseThemeGenerator.StarSystemData> systems)