Class MissionFleetInterceptPlayerIfNearby

java.lang.Object
com.fs.starfarer.api.impl.campaign.missions.hub.MissionFleetInterceptPlayerIfNearby
All Implemented Interfaces:
EveryFrameScript

public class MissionFleetInterceptPlayerIfNearby extends Object implements EveryFrameScript
  • Field Details

    • fleet

      protected CampaignFleetAPI fleet
    • mission

      protected BaseHubMission mission
    • stages

      protected Set<Object> stages
    • done

      protected boolean done
    • delay

      protected float delay
    • delayRemaining

      protected float delayRemaining
    • maxRange

      protected float maxRange
    • repeatable

      protected boolean repeatable
    • mustBeStrongEnoughToFight

      protected boolean mustBeStrongEnoughToFight
    • interval

      protected IntervalUtil interval
  • Constructor Details

    • MissionFleetInterceptPlayerIfNearby

      public MissionFleetInterceptPlayerIfNearby(CampaignFleetAPI fleet, BaseHubMission mission, boolean mustBeStrongEnoughToFight, float maxRange, boolean repeatable, float repeatDelay, List<Object> stages)
  • Method Details

    • advance

      public void advance(float amount)
      Description copied from interface: EveryFrameScript
      Use SectorAPI.getClock() to convert to campaign days.
      Specified by:
      advance in interface EveryFrameScript
      Parameters:
      amount - seconds elapsed during the last frame.
    • isDone

      public boolean isDone()
      Specified by:
      isDone in interface EveryFrameScript
      Returns:
      true when the script is finished and can be cleaned up by the engine.
    • runWhilePaused

      public boolean runWhilePaused()
      Specified by:
      runWhilePaused in interface EveryFrameScript
      Returns:
      whether advance() should be called while the campaign engine is paused.