Class BaseEventManager

java.lang.Object
com.fs.starfarer.api.impl.campaign.intel.BaseEventManager
All Implemented Interfaces:
EveryFrameScript
Direct Known Subclasses:
FactionHostilityManager, GenericMissionManager, LuddicPathBaseManager, PersonBountyManager, PirateBaseManager, SystemBountyManager

public abstract class BaseEventManager extends Object implements EveryFrameScript
  • Field Details

  • Constructor Details

    • BaseEventManager

      public BaseEventManager()
  • Method Details

    • updateMax

      protected void updateMax()
    • readResolve

      protected Object readResolve()
    • getMinConcurrent

      protected abstract int getMinConcurrent()
    • getMaxConcurrent

      protected abstract int getMaxConcurrent()
    • createEvent

      protected abstract EveryFrameScript createEvent()
    • getUpdateMaxInterval

      protected float getUpdateMaxInterval()
    • getBaseInterval

      protected float getBaseInterval()
    • getIntervalRateMult

      protected float getIntervalRateMult()
    • getHardLimit

      protected int getHardLimit()
    • advance

      public void advance(float amount)
      Description copied from interface: EveryFrameScript
      Use SectorAPI.getClock() to convert to campaign days.
      Specified by:
      advance in interface EveryFrameScript
      Parameters:
      amount - seconds elapsed during the last frame.
    • getActiveCount

      public int getActiveCount()
    • getOngoing

      public int getOngoing()
    • getCurrMax

      public int getCurrMax()
    • belowMax

      public boolean belowMax()
    • addActive

      public void addActive(EveryFrameScript event)
    • isDone

      public boolean isDone()
      Specified by:
      isDone in interface EveryFrameScript
      Returns:
      true when the script is finished and can be cleaned up by the engine.
    • runWhilePaused

      public boolean runWhilePaused()
      Specified by:
      runWhilePaused in interface EveryFrameScript
      Returns:
      whether advance() should be called while the campaign engine is paused.
    • getActive

      public List<EveryFrameScript> getActive()
    • getTracker

      public IntervalUtil getTracker()