Interface ApplyDamageResultAPI


public interface ApplyDamageResultAPI
  • Method Details

    • getDamageToHull

      float getDamageToHull()
    • getTotalDamageToArmor

      float getTotalDamageToArmor()
    • getDamageToPrimaryArmorCell

      float getDamageToPrimaryArmorCell()
    • getDamageToShields

      float getDamageToShields()
    • setDamageToHull

      void setDamageToHull(float damageToHull)
    • setTotalDamageToArmor

      void setTotalDamageToArmor(float totalDamageToArmor)
    • setDamageToPrimaryArmorCell

      void setDamageToPrimaryArmorCell(float damageToPrimaryArmorCell)
    • setDamageToShields

      void setDamageToShields(float damageToShields)
    • getEmpDamage

      float getEmpDamage()
    • setEmpDamage

      void setEmpDamage(float empDamage)
    • getType

      DamageType getType()
    • setType

      void setType(DamageType type)
    • getOverMaxDamageToShields

      float getOverMaxDamageToShields()
    • setOverMaxDamageToShields

      void setOverMaxDamageToShields(float overMaxDamageToShields)
    • isDps

      boolean isDps()
    • setDps

      void setDps(boolean isDps)