Rise up trailer:
http://www.youtube.com/watch?v=aKH2cXmwqGo&feature=youtu.beOfficial release 1 version 0.10:
http://www.mediafire.com/?84xklduj8bt50x7yay an actual release, complete with missions! omg! i mean seriously omg.
This release has 3 missions, 2 story and 1 bonus mission
right now the missions are pretty hard, but there will be more of more varied difficulty on the way
also the missions are mainly for telling a story as i like to do but i thought they were still fun but yeah,.
ShipsFighters:
Double vision Bomber,equipped with dual reaper torpedoes and flying two to a wing this bomber will make your day very unpleasant with no shields and not a lot of engine power the bombers rely on their heavy armor to weather them long enough to get to a target, drop their torpedoes and make a break for the closest carrier. in the event the bomber has to fight after releasing its torpedoes or it's escort is busy it carries a single PD laser for defense.
Lightning wing, the spiritual successor of the Thunder, the Lightning is armed with 2 ion cannons and 2 PD lasers and is more than capable of disabling a ship so that something else can finish it off.
Frigates:
Hammerburst: an glorified point defense frigate the hammerburst is simply a lot of burst lasers, and a central flak cannon, and a minimal attack capability supported by 2 IR pulse lasers
Destroyers:
Hurricane: an extremely fast destroyer geared up with 4 heavy blasters and 4 harpoon racks, the hurricane will be more than happy to zip in destroy you and zip out.
Ship system: phase skimmer
Stalwart, rather than being a fast strike vessel, the Stalwart sacrifices engine capability to strap on more weapons, a better shield and a much better flux network. resulting in a relatively slow destroyer that can dish out a hell of a pounding to anything it can catch and it's more than capable of taking a pounding itself.
Ship system: Fortress shield
Cruisers:
too large to be carried by Command ships cruisers are often employed as long range scouts and operate alone or with a very small group. or in the largest of largest fleets, The command fleet.
Avenger, the successor to the Hurricane destroyer it has incredibly powerful engines making it ridiculously quick for a cruiser, however to make room for the increased engine size the flux network on this ship is almost non existent, it won't last long in a fight and can barely even fire it's built in weaponry.
Ship system, phase teleporter. also see Tsunami for image
Tsunami, a modified Avenger cruiser with more highly advanced materials available the Tsunami downsized the engines while increasing the flux network's abilities. not by much but enough to make it a more suitable ship while retaining the same speed.
LRMLP, or Long Range Missile Launch Platform. Armed with only a single PD laser for close range defense the LRMLP carries an absolute massive amount of missiles, from Pilums to Sabot's to a single MIRV launcher. however once it's missiles run out its virtually defenseless besides its minor shield.
Ship system: Fast missile racks
Capital ships:
this is where the fun part is
Decimator class command ship, The smallest command ship the decimator operates alone and is often employed to control a planet by itself, armed with a massive bank of forward firepower the shield and weapons are the weakpoint and when weapons are fired with the shields up flux builds up rather quickly.
Ship system: Burn drive, will eventually be Decimation cannon when i can make it.
Drone Carrier class fighter command, A massive carrier that can carry and repair a large fleet of fighters or a few frigates. equipped with a lot of dedicated beam weapons it can just barely match the firepower of other capital ships but it's true strength lies in its 4 flight decks and extremely powerful shield.
ship system: Burn drive ( for making sure fighters don't have to travel too far to get repairs.)
Annihilation class System Command, One of the biggest of all the Automated ships. designed to control an entire system by itself it can carry and repair everything from fighters to destroyers but is not to be considered a lowly carrier, carrying some of the best weapons and a LOT of them and an incredibly strong PD system however all of it's actual attack weapons face the front leaving the rear guarded only by the PD but don't underestimate it as there is simply so much PD that entire ships will go up in a laser induced smoke if they linger too long. this ship being so powerful will rarely, if ever be seen in the campaign and mostly live in the missions.
Ship system: currently Burn drive will eventually be Annihilation Beam when i can make it.
( please note that currently the sprite for the ship is cut off on the right, this is fixed in my current dev version and will be fixed when i release the next version.)
Stations:
none yet
Special thanks:
Spoiler
Medikohl, for his help with fighter wings.
Strifen, for helping to hammer out some bugs.
Flash Frozen, for helping with missions.
Old versions: